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Designing and optimizing the world’s first regional hybrid-electric airplane.


A python based framework to use genetic algorithms to optimize the flight path and aircraft component sizes to minimize costs for a hybrid-electric aircraft.

Project lead: virtual reality game development



As part of a contracted consulting position for the Autodesk: Media and Entertainment - Games Solutions group, I directed a cross-functional team through sophisticated AI development and mechanics integration to create a seamless VR experience on the Oculus Rift DK2 platform.

Designed overall game concept and event sequencing for an exciting space-recon demo to showcase Autodesk's new Stingray game engine.

Established the Agile/Scrum methodology for SQA and  monitoring of project performance metrics.

numerical optimization of STrongly coupled fluid-structure interaction problems

My main thesis component was developing a framework to perform numerical optimization on strongly coupled fluid-structure interaction problems. This work is unlike any other computational tool currently available in academia or industry. I implemented immersed boundary analysis framework in C++ to be computed on distributed computing platforms, and integrated it with a Level Set topology optimization package to harvest the power of mathematics and computer algorithms to discover optimal designs for these non-intuitive systems.

Modeling and optimization of hypersonic projectiles

I contributed to a joint SBIR project with the Naval Surface Warfare Center and the MIDE Corporation to investigate methods to increase the aerodynamic efficiency of projectiles traveling as fast as Mach 8. I developed a deploy-able delta wing concept to increase the lift of the vehicle.

To reduce base drag, I implemented a method to release stored gas at the rear of projectile, tripping turbulence flow modes that reduced the large low-pressure region behind the projectile. 

Utilizing massively parallel finite volume formulations, RANS turbulence closure models, and shock wave capturing schemes, I was able to prove these new designs would yield a 17% increase in aerodynamic efficiency.

ORtega experiment at the nevada test site

While completing a one year post-baccalaureate internship at Los Alamos National Laboratory, I utilized state-of-the-art lab developed hydrodynamics codes to predict the velocimetry readings of a high explosive experiment conducted at the Nevada Test Site.

The experiment was designed to investigate metal damage under extreme dynamic loading, and benchmark numerical predictive capabilities using some of the world's most powerful computing platforms.

Tread Micro-Patterning to enable In-Vivo Mobility

I collaborated with the Advanced Medical Concepts Laboratory in the Mechanical Engineering Department at CU Boulder to investigate and optimize 3D printed tread designs for actively controlled medical devices. Modeling super-soft, self-lubricating bio-tissues, experimental validation, and uncertainty quantification were paramount themes of this project.

Liquid containment and processing system design at harder mechanical contractors

I completed an internship at Harder Mechanical Contractors in Portland, Oregon where my team was contracted for the process piping of the GenenTech Biopharmaceutical plant in Hillsboro, Oregon.

Here we designed process piping systems, containment, pumping, and storage for medical grade chemicals and liquids that directly enter a consumer's body.

Due to the sensitive nature of contaminants in the liquids, each design was rigorously inspected to meet specifications, which required high-precision engineering. I successfully introduced 3D solid modeling for many sub-systems, where previously they were designed all on paper. The solid model designs allowed for half the number of design revisions, and saved time and money for the overall project.